Tuesday, 15 December 2009

Coming to life

This is what I have so far and I am going to start texting it.

A key Idea

I have started to create a container which will hold liquid as well as a creature, I am probably going to use one of the creatures from unreal as making on would take a while all thou I do think I can make a good enough creature to be inside my container. There will be two containers but one will be broken as if the creature smashed out of it adding to the story to explain what happened to the people at the lab. I will soon start to work on the logo and get that into the level.

I am now able to save my work properly the problem was saving to my pen drive.

Monday, 14 December 2009

Groundhog Day

Due to a problem with unreal editor I have been unable to save my work. I have remade my lift and created some stairs which need texturing. I have ideas for this level but there not gonna see the light if the program doesnt work.

Sunday, 6 December 2009

Power Up

This week I was able to import my generator into my level, I dont have in game screen shots due to not having fraps but I will put them up next week. I have the basic lay out for my level sorted now all I need to do is to start creating more objects and giving the level more story I have lots of idea's now I need to produce them.







Tuesday, 1 December 2009

From Plane To Level

After finishing our plane we started on our new project which is to design a level in Unreal based on a research lab.
We started to model a power generator which we would then import into unreal we were given two days to model and texture the object.
Creating this level will be done in our own time we have until February to finish, all thou we are using a new program I am finding it quite easy to use and works well with 3D max apart from a problem with the textures importing from 3D max.