
Tuesday, 15 December 2009
A key Idea
I have started to create a container which will hold liquid as well as a creature, I am probably going to use one of the creatures from unreal as making on would take a while all thou I do think I can make a good enough creature to be inside my container. There will be two containers but one will be broken as if the creature smashed out of it adding to the story to explain what happened to the people at the lab. I will soon start to work on the logo and get that into the level.
I am now able to save my work properly the problem was saving to my pen drive.
Monday, 14 December 2009
Groundhog Day
Sunday, 6 December 2009
Power Up
Tuesday, 1 December 2009
From Plane To Level
We started to model a power generator which we would then import into unreal we were given two days to model and texture the object.
Creating this level will be done in our own time we have until February to finish, all thou we are using a new program I am finding it quite easy to use and works well with 3D max apart from a problem with the textures importing from 3D max.
Sunday, 18 October 2009
18/10/09
This week we were sent out to draw buildings for Wanyes lesson which we will then produce cardboard images to give a 3D look.
In Stash's lessons we started to unwrap our model, at first it seemed very complected but soon it was made clean. once we had sorted all of the parts out for the plane e.g the wings top and bottom we then transfered the layout of our plane to Photoshop where we started to apply texture.
I am finding this process fun and satisfying .